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Last verified: v4.1.0 Official patches

Meccha Chameleon v4.1.0 Patch Notes — Kyoto, Art Museum & Join Codes

BIG UPDATE 4.1.0 (Aug 28, 2026): Kyoto & Art Museum maps, Greece/Egypt reworks, 5-character join codes replace server browser, taunt cooldown 1s, forced taunt min 5s.

By MecchaGuide Editorial Published Updated · verified v4.1.0

Summary

BIG UPDATE v4.1.0 (August 28, 2026) is the current public Steam branch. Headline changes: official maps Kyoto and Art Museum, Greece / Egypt reworks, and 5-character join codes replacing the legacy server browser.

Confirm the build string on the title screen. Official wording: Steam news hub.


What changed

1. New maps — Kyoto & Art Museum

  • Added Kyoto and Art Museum as official stages.
  • Guides: Kyoto · Art Museum.

2. Greece & Egypt reworked

  • Layout / prop passes on Greece and Egypt — treat prior spots as Needs Retest.

3. Join codes replace server browser

4. Public search & lobby UX

  • In-progress games hidden during public searches (toggle in options) — steers players to waiting servers.
  • Server elapsed time shown on the search screen.
  • Match ends if hunter count hits 0 while hunters are waiting.
  • Fixed server player count displaying as 0.
  • A region tag must be selected.

5. Taunt & whistle timing

  • 1-second cooldown on taunts (was longer / spam-friendly before).
  • Minimum forced taunt interval raised from 1s → 5s.
  • Details: Whistle Guide · Taunt Timing.

6. Performance & fixes

  • Paint network data usage reduced ~40%.
  • Max FPS setting limit 239 → 240.
  • Ammo settings no longer reset every match.
  • Crash mitigation during gameplay.
  • Voice-chat toggle now plays a sound effect.
  • Stick paint speed no longer framerate-dependent; upward bias fixed.
  • Hider camera controls improved; options-menu expand hitch mitigated.

Player checklist after updating

  1. Restart Steam → confirm v4.1.0 on the title screen.
  2. Host a new lobby and share the 5-character join code (not the old room-name browser flow).
  3. Select a region tag.
  4. Warm shaders on Kyoto / Art Museum once before inviting friends.
  5. Retest Greece / Egypt spots after the rework.
  6. Unmute mic if needed (still muted-by-default since v3.5.0).
  7. Version mismatch? Version Mismatch.

Official source

Mirrored from Steam Community Announcements BIG UPDATE 4.1.0. Prefer official Steam news if wording differs.

Related Guides

Frequently asked questions

Common player questions — written for search and AI citation.

What changed in Meccha Chameleon v4.1.0?

v4.1.0 adds Kyoto and Art Museum, reworks Greece and Egypt, replaces the legacy server browser with 5-character alphanumeric join-code search, hides in-progress public matches by default, adds a 1-second taunt cooldown, raises the minimum forced-taunt interval to 5 seconds, cuts paint network usage ~40%, and includes crash/FPS/UI fixes.

Is v4.1.0 the current live Steam build?

Yes — BIG UPDATE 4.1.0 shipped August 28, 2026 as the current public branch. Confirm the title-screen build matches your lobby.

How do join codes work?

The old room-name server browser is replaced by a 5-character alphanumeric join code. Hosts share the code; friends enter it in search. Codes can be verified in-game. See Play with Friends and Invite Not Working.

Why can’t I find my friend’s in-progress match?

In-progress games are hidden from public search by default (toggleable in options) so players land in waiting lobbies. Join with the host’s join code, or ask them to enable showing in-progress servers.