Guide confidence: Spots reflect community scouting after v2.8.0 with glow-paint tuning for v2.9.0. Theme: burger-shop / diner amusement clutter — retest after props shuffle.
The official Death Burger stage mixes a bright front counter, a reflective kitchen line, and cluttered dining booths. Hiders who match plastic glow and steel survive; flat vinyl booths punish wrong roughness.
1. Map overview
| Role | Advantage |
|---|---|
| Hider | Prop clutter + emissive menus (glow paint) + metal kitchen geometry |
| Seeker | Bright fluorescents expose matte hides; counters are short line-of-sight |
2. Zone ratings
| Zone | Hider safety | Seeker priority | Notes |
|---|---|---|---|
| Front order counter | Medium | High | Soda dispenser tops (Spot 1) |
| Kitchen / grill | High | High | Steel fryer nooks (Spot 2) |
| Dining booths | Medium | Medium | Vinyl — high roughness, no glow |
3. Top 3 hider spots
Spot 1 — Soda Dispenser Top (Front Order Counter)
- Material: Glow emissive · brightness ~35% · roughness ~0.2 plastic
- Pose: Low Profile Box / Curl
- Tip: Match menu-board neon intensity — see Painting Basics glow section
Spot 2 — Deep Fryer Nook (Kitchen Grill)
- Material: Steel · metallic ~0.9 · roughness ~0.3
- Pose: Crouch Corner
- Tip: Flashlight will bounce like real metal — if you look matte, you fail
Spot 3 — Drive-Thru Roof Sign (Exterior Roof Edge)
- Material: Red neon slate · glow ~40% brightness
- Pose: Ledge Curl
- Tip: Blind spot above headset height — seekers rarely look up first
Overexposed white body? Paint Bug White Glow.
4. Seeker sweep order
- Soda / order counter — look for glow that is too bright vs machines
- Kitchen grill + fryers — specular check steel
- Booths — crouch under tables and vinyl seams
Pair with Seeker Checklist.