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Last verified: v3.3.0 Official patches

Meccha Chameleon v3.3.0 Patch Notes — Plump Body Type & Performance Mode

Official v3.3.0: Plump body type (Jul 26), then Performance Mode + graphics save + 3D Eyedropper fixes (Jul 30 same version string).

By MecchaGuide Editorial Published Updated · verified v3.3.0

Summary

v3.3.0 shipped in two Steam announcements under the same version string (July 26–30, 2026): Plump body type, then Performance Mode and graphics/eyedropper fixes. Superseded by fix3.5.1.


What changed

Wave A — July 26 (update3.3.0)

  • Added character body type Plump (stockier silhouette / more paint surface).

Wave B — July 30 (update3.3.0 again)

  • Added Performance Mode (graphics option for lower-end PCs / Steam Deck).
  • Fixed graphics settings not being saved.
  • Fixed 3D Eyedropper not working.

Follow-up: fix3.3.2 (Plump belly collision + temporary voice disable).


Official source

Mirrored from Steam update3.3.0 (both posts). Prefer official Steam news.

Related Guides

Frequently asked questions

Common player questions — written for search and AI citation.

What changed in Meccha Chameleon v3.3.0?

Two Steam posts shared the v3.3.0 string: Jul 26 added the Plump body type; Jul 30 added Performance Mode, fixed graphics settings not saving, and fixed the 3D Eyedropper. Confirm your title-screen build and read both changelogs if you skipped a day.

Is v3.3.0 the current live Steam build?

No — update through fix3.5.1. See /updates/v3-5-1.

What is the Plump body type?

Plump (JP: ふくよか) is a stockier selectable body type with more surface area for paint camouflage. Exact collision was patched in fix3.3.2 (belly collision).